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Also improved are game loading times with "Rocket League." The drivers optimize the shader cache with "Fortnite" to reduce intermittent stutter on certain PCs. Pixellated black dots or artifacts noticed on the character model in "Red Dead Redemption 2" with the Vulkan renderer, has been fixed. A random flickering noticed on top of the monitor on PCs with GeForce GTX 1660 Super, has been fixed. Some desktop applications flickering or stuttering when resizing the window on certain PC configurations have been fixed. The table below shows the impact of Reflex on whole system latency with "Overwatch."Ī number of issues were also fixed with GeForce 461.92. Version 461.92 WHQL officially introduces NVIDIA Reflex support for "Overwatch." The technology is designed to significantly reduce input lag and whole system latency, which should improve competitive gameplay as your mouse inputs get registered quicker with the game, making your hits accurate. NVIDIA today released the latest version of its GeForce Game Ready drivers.















461.92